One of Ray Bradbury’s best-known and most popular novels, Something Wicked This Way Comes, now featuring a new introduction and material about its longstanding influence on culture and genre.
For those who still dream and remember, for those yet to experience the hypnotic power of its dark poetry, step inside. The show is about to begin. Cooger & Dark’s Pandemonium Shadow Show has come to Green Town, Illinois, to destroy every life touched by its strange and sinister mystery. The carnival rolls in sometime after midnight, ushering in Halloween a week early. A calliope’s shrill siren song beckons to all with a seductive promise of dreams and youth regained. Two boys will discover the secret of its smoke, mazes, and mirrors; two friends who will soon know all too well the heavy cost of wishes…and the stuff of nightmares.
Few novels have endured in the heart and memory as has Ray Bradbury’s unparalleled literary masterpiece Something Wicked This Way Comes. Scary and suspenseful, it is a timeless classic in the American canon.
Bilbo Baggins is a hobbit who enjoys a comfortable, unambitious life, rarely traveling further than the pantry of his hobbit-hole in Bag End. But his contentment is disturbed when the wizard, Gandalf, and a company of thirteen dwarves arrive on his doorstep one day to whisk him away on an unexpected journey ‘there and back again’. They have a plot to raid the treasure hoard of Smaug the Magnificent, a large and very dangerous dragon.
Andy, Dag and Claire have been handed a society priced beyond their means. Twentysomethings, brought up with divorce, Watergate and Three Mile Island, and scarred by the 80s fall-out of yuppies, recession, crack and Ronald Reagan, they represent the new generation – Generation X.
Fiercely suspicious of being lumped together as an advertiser’s target market, they have quit dreary careers and cut themselves adrift in the California desert. Unsure of their futures, they immerse themselves in a regime of heavy drinking and working at no-future McJobs in the service industry.
Underemployed, overeducated, intensely private and unpredictable, they have nowhere to direct their anger, no one to assuage their fears, and no culture to replace their anomie. So they tell stories; disturbingly funny tales that reveal their barricaded inner world. A world populated with dead TV shows, ‘Elvis moments’ and semi-disposable Swedish furniture…
Igloo and Angie are the co-founders of a new social network, Tapestry, based on the principles of privacy and data ownership. Two years later, with Tapestry poised to become the world’s largest social network, their rapid growth puts them under government scrutiny.
Tapestry’s privacy and security is so effective that it impedes the government’s ability to monitor routine communications. Fearing Tapestry will spread to encompass the whole of the Internet, threatening America’s surveillance abilities around the globe, the government swoops in to stop Angie and company — by any means possible.
Under the constant threat of exposure — of Angie’s criminal past, of Igloo’s secret life in the underground kink scene, and of their actions to subvert a FISA court order — they must hatch a plan to ensure the success of Tapestry no matter what pressures the government brings to bear.
Not knowing whom to trust, or if they can even trust each other, Igloo and Angie must risk everything in the ultimate battle for control of the Internet.
The official novelization of Jim Henson’s cult classic film along with a behind-the-scenes look at the film’s conception from the Jim Henson Archives.
Sarah has thirteen hours to save her brother from a land where everything seems possible and nothing is what it seems.
Experience the beloved fantasy classic Labyrinth adapted by A.C.H. Smith and personally overseen by Jim Henson. Featuring twenty previously unpublished illustrations by legendary illustrator and concept artist Brian Froud and an exclusive peek into Jim Henson’s creative process with fifty never-before-seen pages from his personal journal, detailing the initial conception of his ideas for Labyrinth.
From two of the greatest imaginations of our time comes a magnificent novel of adventure and magic…SHADOW MOON: First in the Chronicles of the Shadow War.
The genius of Star Wars(r) creator George Lucas and the vision of Chris Claremont, the author of the phenomenally bestselling The Uncanny X-Menadventures, merge in what must be the fantasy event of the year.
In Shadow Moon, war and chaos have gripped the land of Tir Asleen. An ancient prophecy reveals one hope: a savior princess who will ascend to the throne when the time is right. But first, a Nelwyn wanderer must face forces of unimaginable malevolence and dangerous, forbidden rites of necromancy that
could bring back a powerful warrior from soulless sleep.
George Lucas reshaped filmmaking in the ’70s and ’80s with his Star Wars and Indiana Jones films. When Bantam Books asked Lucas if he had any stories he would like to develop as novels rather than as films, Lucas turned to his 1988 fantasy film, Willow.
“When I wrote the story for Willow, I began with the pre-story,” Lucas said, “but the full story was yet to be told.”
Now, Lucas’s vision is being fulfilled with the talented help of Chris Claremont. Having previously taken the reins of what was for a decade the bestselling comic in the western hemisphere (The Uncanny X-Men) Claremont assumes the responsibility of foster parent to Lucas’s creation.
Johnny is a courier. He carries other people’s memories, millions of them, downloaded into his brain… Working out of Beijing, he is hired to carry a package to the States. The hundreds of gigabytes stashed in his head are far beyond his capacity, but as long as he gets downloaded quickly they won’t do him any permanent harm…
But headaches are the least of Johnny’s problems. The Americans aren’t the only ones who want the data. The Yakuza are after Johnny too. Not all of him, though. All they need is his cryogenically frozen head…
In Johnny Mnemonic, the science-fiction guru of our age brings his acid-drenched tale of the near future to the screen for the first time. Containing William Gibson’s original short story, his full script and exclusive stills from the film, this classic of the cyberpunk era expresses the unique vision of the author who was the first to see his way into tomorrow…
Lister gazed out of the porthole and catalogue the series of disasters that had led him to this point in space and time: the bad decisions, the poor career choices, the unreliable friendships that had led him here – on a prison ship bound for the most inhospitable penal colony in the outer cosmos… and all he’d ever wanted was to be a soft metal guitar icon. This is the beginning of the third and eagerly awaited red dwarf novel where Lister starts out by searching for his Doppelganger and ends up having the future of the human race on his shoulders.
In Shadow Moon and Shadow Dawn, George Lucas, creator of Star Wars, and Chris Claremont, author of the bestselling X-Men adventures, created a new world of myth, magic, and legend unlike any before. Now they bring their epic trilogy to an unforgettable conclusion in a novel of blazing imaginative brilliance…
Elora Danan has done the unthinkable. She has slain the dragons that were the embodiment of the soul of Creation. It was a desperate act–the only way to save the dragons from the Deceiver, who would have used them to rule the Realms. Yet in Elora’s possession are two last dragon eggs. To protect them, Elora spellbinds herself to her faithful companions Thorn Drumheller, the Nelwyn sorcerer and her sworn guardian, and Khory Bannefin, the long-dead woman warrior whose body is inhabited by a demon’s offspring. It is a dire spell that ensures none of them will betray their cause…even at the cost of their lives. And if one of them dies, the magic of the eggs is lost forever.
Pursued through a land of shadow predators by the dreaded Black Rose, the Deceiver’s commando assassins, Elora and her allies must reach the free city-state of Sandeni. There they will be reunited with old friends: the brownies Franjean and Rool, the eagles Anele and Bastian, and the young warrior-scribe Luc-Jon. But Sandeni is besieged by mighty armies fueled by the Deceiver’s sorcery, warrior wizards, and engines of evil magic. With defeat all but certain, Elora must convince the Sandeni people to continue the fight. What she doesn’t tell them is that the greatest enemy lies within her. For the Deceiver is her own dark twin from a potential future of unimaginable evil…an evil that lies dormant in Elora’s soul. And the only way Elora can stop the future is to befriend an enemy whose insatiable appetite for destruction could destroy all of Creation. Or is that, too, part of the Deceiver’s plan?
Seamlessly weaving together the many strands of this rich tapestry, Shadow Star is guaranteed to satisfy its many fans…and leave them breathless.
From George Lucas, creator of Star Wars(r) and Indiana Jones, and Chris Claremont, author of the bestselling X-Men adventures, comes the thrilling sequel to “Shadow Moon,” taking readers deeper into a stunningly original world of magic, myth, and legend.
The momentous Ascension of Princess Elora Danan should have brought peace to the Thirteen Realms. Instead, an intense Shadow War rages, spearheaded by the evil Mohdri. He has dispatched his dread Black Rose commando assassins to capture Elora and her sworn protector, Thorn Drumheller. But Mohdri himself is just a facade for a more dangerous entity: the Deceiver. But who–or what–is the Deceiver? And how can Elora, Thorn, and their ragtag band defeat this unspeakable force? The answer lies in a perilous journey to a land undisturbed since the dawn of time. A journey that will end at the unbreachable citadel of the dragon, where a chilling betrayal will change the fate of Elora, Thorn, and the Thirteen Realms forever.
It’s 1996, and Josh and Emma have been neighbors their whole lives. They’ve been best friends almost as long—at least, up until last November, when Josh did something that changed everything. Things have been weird between them ever since, but when Josh’s family gets a free AOL CD in the mail, his mom makes him bring it over so that Emma can install it on her new computer. When they sign on, they’re automatically logged onto their Facebook pages. But Facebook hasn’t been invented yet. And they’re looking at themselves fifteen years in the future.
By refreshing their pages, they learn that making different decisions now will affect the outcome of their lives later. And as they grapple with the ups and downs of what their futures hold, they’re forced to confront what they’re doing right—and wrong—in the present.
Her story is a phenomenon. Her life is a disaster.
In the real world, Eliza Mirk is shy, weird, and friendless. Online, she’s LadyConstellation, the anonymous creator of the wildly popular webcomic Monstrous Sea. Eliza can’t imagine enjoying the real world as much as she loves the online one, and she has no desire to try.
Then Wallace Warland, Monstrous Sea’s biggest fanfiction writer, transfers to her school. Wallace thinks Eliza is just another fan, and as he draws her out of her shell, she begins to wonder if a life offline might be worthwhile.
But when Eliza’s secret is accidentally shared with the world, everything she’s built—her story, her relationship with Wallace, and even her sanity—begins to fall apart.
Caitlin Decter is young, pretty, feisty, a genius at math, and blind. When she receives an implant to restore her sight, instead of seeing reality she perceives the landscape of the World Wide Web-where she makes contact with a mysterious consciousness existing only in cyberspace.
This epic work of the imagination has captured the hearts of millions of readers worldwide since it was first published more than a decade ago. Its special story within a story is an irresistible invitation for readers to become part of the book itself. And now this modern classic and bibliophile’s dream is available in hardcover again.
The story begins with a lonely boy named Bastian and the strange book that draws him into the beautiful but doomed world of Fantastica. Only a human can save this enchanted place by giving its ruler, the Childlike Empress, a new name. But the journey to her tower leads through lands of dragons, giants, monsters, and magic and once Bastian begins his quest, he may never return. As he is drawn deeper into Fantastica, he must find the courage to face unspeakable foes and the mysteries of his own heart.
Readers, too, can travel to the wondrous, unforgettable world of Fantastica if they will just turn the page…
An upcoming book A mysterious lab. A sinister scientist. A secret history. If you think you know the truth behind Eleven’s mother, prepare to have your mind turned Upside Down in this thrilling prequel to the hit show Stranger Things.
It’s the summer of 1969, and the shock of conflict reverberates through the youth of America, both at home and abroad. As a student at a quiet college campus in the heartland of Indiana, Terry Ives couldn’t be further from the front lines of Vietnam or the incendiary protests in Washington.
But the world is changing, and Terry isn’t content to watch from the sidelines. When word gets around about an important government experiment in the small town of Hawkins, she signs on as a test subject for the project, codenamed MKUltra. Unmarked vans, a remote lab deep in the woods, mind-altering substances administered by tightlipped researchers . . . and a mystery the young and restless Terry is determined to uncover.
But behind the walls of Hawkins National Laboratory—and the piercing gaze of its director, Dr. Martin Brenner—lurks a conspiracy greater than she could have ever imagined. To face it, she’ll need the help of her fellow test subjects, including one so mysterious the world doesn’t know she exists—a young girl with unexplainable, superhuman powers and a number instead of a name: 008.
Amid the rising tensions of the new decade, Terry Ives and Martin Brenner have begun a different kind of war—one where the human mind is the battlefield.
That’s what NYC cop Barry Sutton is learning, as he investigates the devastating phenomenon the media has dubbed False Memory Syndrome—a mysterious affliction that drives its victims mad with memories of a life they never lived.
That’s what neuroscientist Helena Smith believes. It’s why she’s dedicated her life to creating a technology that will let us preserve our most precious memories. If she succeeds, anyone will be able to re-experience a first kiss, the birth of a child, the final moment with a dying parent.
As Barry searches for the truth, he comes face to face with an opponent more terrifying than any disease—a force that attacks not just our minds, but the very fabric of the past. And as its effects begin to unmake the world as we know it, only he and Helena, working together, will stand a chance at defeating it.
But how can they make a stand when reality itself is shifting and crumbling all around them?
At once a relentless pageturner and an intricate science-fiction puzzlebox about time, identity, and memory, Recursion is a thriller as only Blake Crouch could imagine it—and his most ambitious, mind-boggling, irresistible work to date.
Welcome to Heaven, Inc., the grossly mismanaged corporation in the sky. For as long as anyone can remember, the founder and CEO (known in some circles as “God”) has been phoning it in. Lately, he’s been spending most of his time on the golf course. And when he does show up at work, it’s not to resolve wars or end famines, but to Google himself and read what humans have been blogging about him.
When God decides to retire (to pursue his lifelong dream of opening an Asian Fusion restaurant), he also decides to destroy Earth. His employees take the news in stride, except for Craig and Eliza, two underpaid angels in the lowly Department of Miracles. Unlike their boss, Craig and Eliza love their jobs — uncapping city fire hydrants on hot days, revealing lost keys in snow banks — and they refuse to accept that earth is going under.
The angels manage to strike a deal with their boss. He’ll call off his Armageddon, if they can solve their toughest miracle yet: getting the two most socially awkward humans on the planet to fall in love. With doomsday fast approaching, and the humans ignoring every chance for happiness thrown their way, Craig and Eliza must move heaven and earth to rescue them — and the rest of us, too.
A thousand years from now, in the depths of interstellar space, there will be sailing ships – and pirates. Vast empires clash as young Arran Islay fights for freedom – and to regain a legacy brutally stripped from his family by the “Black Usurper”.
A wondrous tale of a child…a prophecy…and the power of magic.
She was born with the mark on her arm. The mark of the one who would cause the downfall of Queen Bavmorda, and end her evil reign. If she survived…
The legend told of the Queen that a child would be born who would destroy her. That prophecy was the Queen’s greatest fear…and now it was about to come true. Unless she could stop it…
The Power of Magic
Willow Ufgood had always wanted to be a magician, to be wise and respected in the community. His dreams were about to come true…but in ways he could have never imagined.
In an evocative and fast-paced adventure on the high seas and on a faraway island, an orphan boy named Peter and his mysterious new friend, Molly, overcome bands of pirates and thieves in their quest to keep a fantastical secret safe and save the world from evil. Best-selling authors Dave Barry and Ridley Pearson have turned back the clock to reveal the wonderful story that precedes J. M. Barrie’s beloved Peter Pan. Peter and the Starcatchers is brimming with richly developed characters, from the scary but somehow familiar Black Stache and ferocious Mister Grin to the sweet but sophisticated Molly and fearless Peter. Page after page of riveting adventures take readers of all ages on a voyage from a filthy, crime-ridden port in old England across the turbulent sea. Aboard the Neverland is a trunk that hold the “greatest treasure on earth” —but is it gold, jewels, or something far more mysterious and dangerous?
Roiling waves and raging storms; skullduggery and pirate treachery provide the backdrop for battles at sea. Bone-crushing breakers eventually land our characters on Mollusk Island—where the action really heats up.
This impossible-to-put-down tale leads readers on an unforgettable journey—fraught with danger yet filled with mystical and magical moments.
Ambition will fuel him.
Competition will drive him.
But power has its price.
It is the morning of the reaping that will kick off the tenth annual Hunger Games. In the Capitol, eighteen-year-old Coriolanus Snow is preparing for his one shot at glory as a mentor in the Games. The once-mighty house of Snow has fallen on hard times, its fate hanging on the slender chance that Coriolanus will be able to outcharm, outwit, and outmaneuver his fellow students to mentor the winning tribute.
The odds are against him. He’s been given the humiliating assignment of mentoring the female tribute from District 12, the lowest of the low. Their fates are now completely intertwined—every choice Coriolanus makes could lead to favor or failure, triumph or ruin. Inside the arena, it will be a fight to the death. Outside the arena, Coriolanus starts to feel for his doomed tribute . . . and must weigh his need to follow the rules against his desire to survive no matter what it takes.
Esther Greenwood is brilliant, beautiful, enormously talented, and successful, but slowly going under—maybe for the last time. In her acclaimed and enduring masterwork, Sylvia Plath brilliantly draws the reader into Esther’s breakdown with such intensity that her insanity becomes palpably real, even rational—as accessible an experience as going to the movies. A deep penetration into the darkest and most harrowing corners of the human psyche, The Bell Jar is an extraordinary accomplishment and a haunting American classic.
Set in a Latinx-inspired world, a face-changing thief and a risk-taking prince must team up to defeat a powerful evil they accidentally unleashed.
To Finn Voy, magic is two things: a knife to hold under the chin of anyone who crosses her…and a disguise she shrugs on as easily as others pull on cloaks.
As a talented faceshifter, it’s been years since Finn has seen her own face, and that’s exactly how she likes it. But when Finn gets caught by a powerful mobster, she’s forced into an impossible mission: steal a legendary treasure from Castallan’s royal palace or be stripped of her magic forever.
After the murder of his older brother, Prince Alfehr is first in line for the Castallan throne. But Alfie can’t help but feel that he will never live up to his brother’s legacy. Riddled with grief, Alfie is obsessed with finding a way to bring his brother back, even if it means dabbling in forbidden magic.
But when Finn and Alfie’s fates collide, they accidentally unlock a terrible, ancient power—which, if not contained, will devour the world. And with Castallan’s fate in their hands, Alfie and Finn must race to vanquish what they have unleashed, even if it means facing the deepest darkness in their pasts.
Exa is a hellion, born with extraordinary powers, but forbidden to use them as a true lord of the dominion, cape and everything. These superheroes-for-hire have it made. Wealth, fame, and the training to back their reputations. But Exa has a plan to defy them all. She’s going to join the elite guard of the Gentina, who rules all of the dominion, even the lords. Or die trying.
Welcome to Cold Mountain Penitentiary, home to the Depression-worn men of E Block. Convicted killers all, each awaits his turn to walk the Green Mile, keeping a date with “Old Sparky,” Cold Mountain’s electric chair. Prison guard Paul Edgecombe has seen his share of oddities in his years working the Mile. But he’s never seen anyone like John Coffey, a man with the body of a giant and the mind of a child, condemned for a crime terrifying in its violence and shocking in its depravity. In this place of ultimate retribution, Edgecombe is about to discover the terrible, wondrous truth about Coffey, a truth that will challenge his most cherished beliefs… and yours.
The Pyrates is George MacDonald Fraser’s tongue-in-cheek homage to the swashbucklers of yore. In these rollicking pages you’ll find tall ships and desert islands; impossibly gallant adventurers and glamorous heroines; devilishly sinister cads and ghastly dungeons; improbably acrobatic duels and hair’s-breadth escapes; and more plot twists than you can shake a rapier at. A deliriously entertaining combination of high-seas action-adventure and comic hi-jinx.
Meet James: A secret agent trapped inside the dire confines of the Mayview Hospital, a mental health facility, on a mission to liberate the prisoners of this institution. Only one thing stands between James and his freedom, his sanity. James is a paranoid schizophrenic, although this truth often eludes him, especially when the voices call to him in the form of a mysterious and dangerous woman he calls Eve. As he struggles on his road to redemption James must learn to confront his past in order to better accept and control his illness.
On this journey he meets Emily, a woman who will change life as he knows it. As James and Emily grow closer together James is forced to make a decision to either continue with his treatment or be with the woman he’s come to love. What James must understand is Emily has her own dark secrets and that love does not always conquer all.
Held Hostage is a story about mental illness and the sometimes deathly hold it has on its unwilling captors.
It’s a story about life, loss and the friendships in between.
But mostly, it’s a story about love.
The historians can’t seem to settle whether to call this one “The Third Space War” (or the fourth), or whether “The First Interstellar War” fits it better. We just call it “The Bug War.” Everything up to then and still later were “incidents,” “patrols,” or “police actions.” However, you are just as dead if you buy the farm in an “incident” as you are if you buy it in a declared war…
In one of Robert A. Heinlein’s most controversial bestsellers, a recruit of the future goes through the toughest boot camp in the Universe—and into battle with the Terran Mobile Infantry against mankind’s most alarming enemy.
Words that conjure up rousing tales of adventure, derring-do, brave heroes battling the scurvy vermin of the galaxy. Those vermin have taken to pillaging cargo ships and, even worse, space liners, relieving the helpless passengers of their valuables, and worse with the comely women passengers, then spacing the lot—unless one or more of the aforementioned brave heroes arrive in the nick of time, and turn the tables, making the spaceways safe again for the innocent and helpless. On the other hand, perhaps the pirate captain is a woman, and it’s the comely male passengers who need rescuing. And on the third hand (we’re talking space pirates here, possibly aliens with four or more arms), perhaps those ships traversing the interstellar void are not so innocent, and the pirates, fighting an evil despotic star empire and defending the freedom of the space lanes, are the good guys and gals. The possibilities are many, and the daring exploits set the blood racing in the veins of any reader with even a trace of buccaneering spirit in their hidden self.
So board a battered but spaceworthy fighting starship with such star-spanning and award-winning crewmates as Robert Silverberg, Elizabeth Bear and Sarah Monette, Larry Niven, Fritz Leiber, and Sarah A. Hoyt, plus James H. Schmitz, Leigh Brackett, Stanley G. Weinbaum, and more, and set sail—er, thrusters—for a universe of freebooting adventure!
The shimmering, cloud-covered planet of Venus conceals a wondrous secret: the strikingly beautiful yet deadly world of Amtor. In Amtor, cities of immortal beings flourish in giant trees reaching thousands of feet into the sky; ferocious beasts stalk the wilderness below; rare flashes of sunlight precipitate devastating storms; and the inhabitants believe their world is saucer-shaped with a fiery center and an icy rim. Stranded on Amtor after his spaceship crashes, astronaut Carson Napier is swept into a world where revolution is ripe, the love of a princess carries a dear price, and death can come as easily from the blade of a sword as from the ray of a futuristic gun.